PRICING GAMES IS A GROUP EFFORT
Article & Video Interview
SOLO DEVELOPER AT THE CON
Video Interview
AUSTRALIAN GRANTS FOR GAME DEVS
ACQUIRING SPONSERSHIPS
COLLEGE GRANTS AND STUDENT DEVELOPERS
APPROACHING A PUBLISHER AT CONS
PRICING A MULTIPLAYER ONLY GAME
PRICING AGAINST THE COMPETITION
GARNERING THE ATTENTION OF GAMERS AT A CON
OPEN SOURCE, LICENSED MUSIC AND REJECTION
Avoiding Early Access
DEVELOPING IN AUSTRALIA
PACING YOUR DEV CYCLE
WHEN TO GET A BOOTH
GETTING STARTED WITH VR
MULTI-PLATFORM RELEASES
SHOWCASING W/PLAYCRAFTING
DEVELOPING ACROSS THE GLOBE